6+ years in gamedev · Product-Led Growth · 10 platforms
Product Owner and Game Producer with 6+ years in the industry. I build scalable F2P products from concept to LiveOps. I don't just write design docs - I operate games as businesses, focusing on Unit Economics, UA, and B2B partnerships.
To maximize efficiency and cut development costs by 80%, I heavily leverage AI (Cursor) for routine engineering. My strong technical background (3+ years as Lead/Senior QA) ensures I ship stable, crash-free products to production and manage release cycles predictably.
Based in Serbia, fully remote. Open to CPO, Product Owner, and Producer roles worldwide.